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81. Skill Plans - EVEMon doesn't add Mastery to skill plan. Lame. - in Skill Discussions [original thread]
stoicfaux wrote: Never mind that the Mastery levels have skills and/or skill levels of dubious value. Granted but its a big improvement over certs and i find the masteries generally are not missing any skills, so they are a decent reference...
- by Hakaari Inkuran - at 2015.05.19 17:14:23
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82. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
Saerin Korvalu wrote: Lura Zara wrote: CCP Fozzie wrote: Yeah the 50 per level bonus is intentionally one of the weaker ship bonuses, to keep the rest of the package balanced. I am open to considering other bonuses like the ECCM one, and ...
- by Hakaari Inkuran - at 2015.05.18 21:11:39
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83. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
Altrue wrote: CCP Fozzie wrote: Changing the 5% shield HP bonus to a +50 shield HP per level (generally toning down the bonus a bit, especially when fitting multiple extenders) Sounds like its officially the worst bonus of the game, and...
- by Hakaari Inkuran - at 2015.05.18 19:08:18
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84. New space clouds - in Test Server Feedback [original thread]
This might seem strange but i kind of want to play eve in the cloudy style it had 6 - 8 years ago. It seemed kind of cool and alien.
- by Hakaari Inkuran - at 2015.05.18 16:58:44
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85. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
afkalt wrote: Don't know. I seem to have an idea in my head that the approximate hull size balance triangle should be roughly battleships>battlecruisers>cruisers>battleships with frigates running tackle and support and destroyers blow...
- by Hakaari Inkuran - at 2015.05.18 16:11:27
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86. L4 Brawler - in Ships and Modules [original thread]
Amanda Chan wrote: Pod Panik wrote: Hello all... I currently run my L4 missions using a Rattlesnake with the missiles+MJD+Sentries strategy. I must say that its pretty easy mode and my skills are on the low side for such a ship. However, i...
- by Hakaari Inkuran - at 2015.05.18 15:20:38
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87. L4 Brawler - in Ships and Modules [original thread]
Pod Panik wrote: Katabrok First wrote: Up close and personal? There are three ships that I use for this: vindicator, machariel and Astarte. All of them have more than 1100 DPS, and in the case of the Astarte, you have to get really close... ...
- by Hakaari Inkuran - at 2015.05.17 21:04:56
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88. The laser crystals rebalance thread. - in Player Features and Ideas Discussion [original thread]
All ammo in all weapon systems need rebalancing this is not really unique to lasers.
- by Hakaari Inkuran - at 2015.05.17 20:53:11
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89. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: Hakaari Inkuran wrote: scramble ASB Invuln Prop Web I spy an empty midslot on that jackdaw. Surely he wasn't out of CPU to fit a second web or invuln, was he? I guess he must have been, considering he was using a me...
- by Hakaari Inkuran - at 2015.05.17 20:49:24
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90. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
Caleb Seremshur wrote: Hakaari Inkuran wrote: Caleb Seremshur wrote: Caracal a jackdaw to death Thorax a jackdaw Rupture Omen This is what 64 mil sp in combat skills nets me, the ability to fly just about anything I like and to test f...
- by Hakaari Inkuran - at 2015.05.17 16:44:02
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91. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Zed Rachalon wrote: Insurance costs escalate proportionally to how many ships you've lost. This is supposed to be the BAD idea thread
- by Hakaari Inkuran - at 2015.05.16 23:43:45
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92. Bribing NPC stations to kick out station campers - in Player Features and Ideas Discussion [original thread]
Stealth 'bribing npc stations to kick out wartargets' thread?
- by Hakaari Inkuran - at 2015.05.16 23:40:04
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93. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
Caleb Seremshur wrote: Hakaari Inkuran wrote: Caleb Seremshur wrote: Hakaari Inkuran wrote: Saerin Korvalu wrote: When T3 destroyers were announced, it was said that they'd be a different take on Tech 3 versatility and unpredictabil...
- by Hakaari Inkuran - at 2015.05.16 19:29:35
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94. Scan Probe Mouse Cursor: Still clunky and ********. - in Player Features and Ideas Discussion [original thread]
afkalt wrote: Well yes, but the old map is on the way out the door. This is the one thing that needs to be abandoned. Both maps need to be kept forever unless the scanning functionality of the old is replicated 100% in the new. Even then the...
- by Hakaari Inkuran - at 2015.05.16 15:02:23
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95. Query about the GIla. - in Player Features and Ideas Discussion [original thread]
Melody Axon wrote: Yes, I posted this on reddit. Yes I expect to receive negative feedback, but I'm hoping that maybe, just maybe, on the EVE-forums I might actually get some actual reasons why this is a bad idea. And if this has already been p...
- by Hakaari Inkuran - at 2015.05.16 13:57:55
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96. Scan Probe Mouse Cursor: Still clunky and ********. - in Player Features and Ideas Discussion [original thread]
You have a hotkey to open one map and a hotkey to open the other. Keep old map as the scanning map and everything is good.
- by Hakaari Inkuran - at 2015.05.16 13:53:45
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97. Do not train to fly battleships - in Ships and Modules [original thread]
Frank Armour wrote: I think I get it. You're looking at Frigate and you're telling yourself, TIME TO TRAIN + Cost Associated = Manageable, fun and a good overall ship to use in any circumstance. You're looking at Cruiser and you're telling y...
- by Hakaari Inkuran - at 2015.05.16 13:39:01
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98. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
Caleb Seremshur wrote: Hakaari Inkuran wrote: Saerin Korvalu wrote: When T3 destroyers were announced, it was said that they'd be a different take on Tech 3 versatility and unpredictability, hence the 'Tactical Destroyer' class. Even w...
- by Hakaari Inkuran - at 2015.05.16 13:31:56
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99. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
Saerin Korvalu wrote: When T3 destroyers were announced, it was said that they'd be a different take on Tech 3 versatility and unpredictability, hence the 'Tactical Destroyer' class. Now we're seeing these 'Tactical' destroyers being placed in...
- by Hakaari Inkuran - at 2015.05.16 13:16:19
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100. Re-balance Evasive Maneuvers Ganglink and Halo Implants. - in Player Features and Ideas Discussion [original thread]
Gang links should be nerfed rather than any implant set be buffed.
- by Hakaari Inkuran - at 2015.05.15 20:49:34
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